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Phantom Blade Zero PC System Requirements

Official minimum and recommended PC specs for Phantom Blade Zero, plus ray tracing and path tracing targets, the SSD requirement, and what upscaling means.

10/20/2026 Last verified: 10/20/2026 Last updated: 10/20/2026 5 min read
A hooded warrior crouches beside a cracked stone path under hanging red lanterns, with a small fire burning ahead in the dark.

What are the minimum PC requirements?

S-GAME publishes two tiers on its own system-requirements page, and Steam’s listing for app 4115450 carries the same two tiers in its own format.

Component Minimum
Operating system Windows 10/11 (64-bit required)
Processor Intel Core i7-8700K / AMD Ryzen 5 3600
Memory 16 GB RAM
Graphics NVIDIA GeForce GTX 1660 6GB / AMD Radeon RX 5500 XT 8GB
DirectX Version 12
Storage SSD required
Target 1080p / 30 FPS with upscaling enabled
Component Recommended
Operating system Windows 10/11 (64-bit required)
Processor Intel Core i5-10600K / AMD Ryzen 5 5600X
Memory 16 GB RAM
Graphics NVIDIA GeForce RTX 3060 Ti 8GB / AMD Radeon RX 6700 XT 12GB
DirectX Version 12
Storage SSD required
Target 1440p / 60 FPS with upscaling enabled

The two tables agree field for field. Steam phrases the processor and graphics lines with “or” between the Intel and AMD options, so either vendor’s part satisfies the tier.

What about ray tracing and path tracing?

S-GAME’s requirements page publishes two further targets beyond the minimum and recommended tiers, both under the same upscaling caveat:

Tier GPU Target
Ray Tracing Recommended NVIDIA GeForce RTX 5060 8GB 1080p / 60 FPS with upscaling enabled
Path Tracing Recommended NVIDIA GeForce RTX 5080 16GB 2160p / 60 FPS with upscaling enabled

Both of these are RTX 5060 and RTX 5080 recommendations, and both are NVIDIA-specific cards. No AMD equivalent is listed for the ray tracing or path tracing tiers, which fits the fact that the game’s upscaling support is NVIDIA DLSS 4 with Multi Frame Generation rather than a cross-vendor feature.

The PC performance guide covers the graphics stack in detail, including S-GAME’s own statement that it put additional effort into preserving as much visual impact as possible without relying on ray tracing. That makes ray tracing an enhancement in the publisher’s framing rather than a requirement for the intended look.

What does “with upscaling enabled” actually mean?

Every published performance target on S-GAME’s page and on Steam’s listing carries the phrase “with upscaling enabled” — 1080p/30, 1440p/60, 1080p/60 for the ray tracing tier, and 2160p/60 for the path tracing tier.

This is the load-bearing caveat in the requirements. The frame rates and resolutions above are not native-resolution promises. They are the numbers the publisher attaches to the assumption that an upscaler is doing the resolution reduction. A machine that runs the game at native resolution on the same hardware should not be expected to hit the same figure, and the tables cannot be converted into a benchmark chart before measured testing exists on the release build.

The two remaining requirements are absolute rather than conditional: Windows 10 or 11 in 64-bit is required, as is DirectX 12, and both published tiers state SSD installation required. The SSD requirement is the one item on the list with no tier attached — it applies to both minimum and recommended, and it means a machine with a spinning hard drive is out regardless of its GPU.

Does the PC version have any other requirements?

The game is Windows-only. Steam’s app data lists windows: true and both mac: false and linux: false, and the official site lists PlayStation 5, PC, and the Epic Games Store as the platforms with no console or handheld version listed.

No official source publishes a separate PC install size. The 134.857 GB figure that circulates for the game is a PS5 number from PlayStation backend data, and it is press-reported rather than publisher-confirmed. The Steam version guide sets that out, and the PlayStation 5 guide covers the preload and size details with their provenance attached.

There is also no official frame-rate chart, no benchmark, and no optimized-settings guide. The PC performance guide records why none can be written yet.

What has not been published?

No official source publishes a PC download size, a VRAM requirement beyond the VRAM implied by the listed GPU models, a frame-rate figure for the minimum tier on any specific card, a list of supported upscalers on non-NVIDIA hardware, or a Steam Deck compatibility rating from Valve.

The official content status marks the boundary, and the launch guide carries the rest of the release facts.

Sources

Last verified: October 20, 2026.

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